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Feature

Watches and Probes

Watches follow values. Probes capture the world around your code. Together they replace temporary logs with durable, structured evidence.

This page is a quick overview. For full detail, see the dedicated guides:

At a glance

Tool Answers Opens in
Watch What value changed, and why? Watch Studio, Causal Flow
Probe What did Unity's environment do? Probe Map, Timeline Probes module

Watches (summary)

Pin a member on a Scenario. During recording, TraceMind captures old/new values and optional causal stacks. After recording, use Watch Studio and Causal Flow to investigate writes.

Key rule: Tracking captures execution; Watches capture value change. Configure both for state bugs.

Probes (summary)

Enable categories on the Scenario (Scene, Object, Component, Coroutine, Animator, Hierarchy, Resource, Addressables). During recording, environment events appear in Probe Map and Timeline lanes.

Key rule: Enable only categories your bug can touch. Physics toggle does not produce capture data today.

Combined signals

Signal Best tool
A property flipped Watch + Causal Flow
A scene swapped mid-bug Probe Map Scenes lane
An object vanished Probe Map Objects lane
A coroutine raced a write Watches + Probes + Timeline
Animation drove state Animator probes + Watch Studio